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Enabling Display Measurement within Augmented & Virtual Reality Headsets
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"Enabling Display Measurement within Augmented & Virtual Reality Headsets"
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The application of augmented and virtual reality (AR/VR) devices is growing rapidly in industries as diverse as gaming, military, education, transportation, and medicine.

According to the International Data Corporation (IDC), the AR/VR headset market is expected to reach 81.2 million units by 2021, with a compound annual growth rate (CAGR) of 56.1 percent.

This paper discusses the challenges of near-to-eye display (NED) measurement to ensure the quality of devices such as virtual (VR), augmented (AR), and mixed reality (MR) headsets. It introduces Radiant's integrated AR/VR Lens solution, and outlines the solution's advantages for evaluating human visual experiences in NED applications.

In this white paper, you will learn about:

  • Unique optical challenges of measuring NEDs, which are viewed close to the eye, magnifying any defects
  • The geometry of Radiant's AR/VR Lens solution, which simulates the size, position, and field of view of the human eye
  • Why resolution, aperture, and calibration factors are critical for measuring AR/VR displays
  • Software analysis tools to measure display uniformity, defects, MTF, contrast, field of view, and more


Offered Free by: Engineering.com and Radiant Vision Systems
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